Deep Sausage Madness
TL;DR Instructions
This game can be played from 1 to 4 people.
It works with keyboard / gamepad (tested keyboard and xbox controller)
Each level has the same base mechanics :
Each player has to press X/A/B/Y buttons in the correct order as fast as possible, to eat more sausages than the others.
First, the contest is about **sausages** but quickly the friendly friends want to challenge more and more and go deep into **MADNESS**
Hello, and welcome to DEEP SAUSAGE MADNESS ! :smiley:
Introduction
So at first I wanted to participate in jam, to "chill" around 3 days, but you know, things happen, so I started only 13 hours ago...
So with less time, my first idea was to rush a compo participation :joy:
My goal
Since I had no clue about how to be "original" with this theme, I wanted to learn a bit about the last Unity Input management, with PlayerInput and PlayerInputManager, so I decided to make a tiny local multiplayer game !
Tools used
Art : paint dot net
Sound/Music : Audacity / Bitwig / Equator2
Code : Unity 2020.3 LTS with Visual Studio 2017
Status | Released |
Platforms | HTML5, Windows |
Author | Ommadawn |
Made with | Unity |
Tags | Local multiplayer, Ludum Dare 48 |
Average session | A few seconds |
Multiplayer | Local multiplayer |
Player count | 1 - 4 |
Links | Ludum Dare |
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